![]() No Thank You is a very unique piece of work even in terms of BL games. The tale of warring mafia gangs with fairy tale overtones is something we think even some of our regular audience will enjoy as well. The fact that it was all-ages meant we could try and promote it on various websites that usually didn’t cover our other adult titles, and coming off the heels of H igurashi getting greenlit, it meant we could try and push to get it on Steam as well. ![]() ![]() It’s a very pretty piece to look at and play, but there were more reasons of course. So in terms of sales we’d like to see them achieve, we’d honestly be perfectly happy if they prove to be capable of performing on par with the rest of catalogue.įor Ozmafia in particular, one of the key points that drew our attention was the art style. Even in terms of length, Ozmafia and No Thank You are equal to several games that already exist on our catalogue. Moege also tend to be heavier on dialogue as well, since their focus is on the characters and character interactions more than other adult interests. So there’s actually more overlap than one might think at first glance. In fact, games like those are what we have found tend to draw interest from the same women who are interested in otome games. Games like those three, often called ‘moege’ by many fans, tend to focus on the romance between characters, much the same way otome games do. Certainly, if you’re comparing them to a nukige like Armored Warrior Iris, that may be true, but compared to normal story or character focused stories like Otoboku, Da Capo 2, and Princess Evangile, it’s actually quite comparable in terms of language. Actually, I would argue that it’s not necessarily as different as you might expect.
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